Optimal Art Gallery Localization is NP-hard

نویسندگان

  • Prosenjit Bose
  • Jean-Lou De Carufel
  • Alina Shaikhet
  • Michiel H. M. Smid
چکیده

Art Gallery Localization (AGL) is the problem of placing a set T of broadcast towers in a simple polygon P in order for a point to locate itself in the interior. For any point p ∈ P : for each tower t ∈ T ∩ V (p) (where V (p) denotes the visibility polygon of p) the point p receives the coordinates of t and the Euclidean distance between t and p. From this information p can determine its coordinates. We study the computational complexity of AGL problem. We show that the problem of determining the minimum number of broadcast towers that can localize a point anywhere in a simple polygon P is NP-hard. We show a reduction from Boolean Three Satisfiability problem to our problem and give a proof that the reduction takes polynomial time.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Wireless Localization with Vertex Guards is NP-hard

We consider a special class of art gallery problems inspired by wireless localization. Given a simple polygon P , place and orient guards each of which broadcasts a unique key within a fixed angular range. In contrast to the classical art gallery setting, broadcasts are not blocked by the boundary of P . At any point in the plane one must be able to tell whether or not one is located inside P o...

متن کامل

Locating Guards for Visibility Coverage of Polygons

We propose heuristics for visibility coverage of a polygon with the fewest point guards. This optimal coverage problem, often called the “art gallery problem”, is known to be NP-hard, so most recent research has focused on heuristics and approximation methods. We evaluate our heuristics through experimentation, comparing the upper bounds on the optimal guard number given by our methods with com...

متن کامل

The Inapproximability of Illuminating Polygons by α-Floodlights

We consider variants of the art gallery problem where guard visibility is limited to a certain angular aperture α. We show that the problem is NP-hard even when guards can be located in the interior of the polygon. We then proceed to prove that both this problem and its vertex variant, where guard placement is restricted to the vertices of the polygon, are APX-hard. We observe that earlier cons...

متن کامل

A nearly optimal algorithm for covering the interior of an Art Gallery

The problem of locating visual sensors can be often modelled as 2D Art Gallery problems. In particular, tasks such as surveillance require observing the interior of a polygonal environment (interior covering, IC), while for inspection or image based rendering observing the boundary (edge covering, EC) is sufficient. Both problems are NP-hard, and no technique is known for transforming one probl...

متن کامل

The Quest for Optimal Solutions for the Art Gallery Problem: A Practical Iterative Algorithm

The general Art Gallery Problem (AGP) consists in finding the minimum number of guards sufficient to ensure the visibility coverage of an art gallery represented by a polygon. The AGP is a well known NP-hard problem and, for this reason, all algorithms proposed so far to solve it are unable to guarantee optimality except in especial cases. In this paper, we present a new method for solving the ...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:
  • CoRR

دوره abs/1706.08016  شماره 

صفحات  -

تاریخ انتشار 2017